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    This article is about the Taiko no Tatsujin series. For the first North American installment in the series, see Taiko: Drum Master.
    Taiko no Tatsujin (太鼓の達人)
    Genre(s)Music, Rhythm
    Developer(s)Bandai Namco Entertainment
    Publisher(s)Bandai Namco Entertainment
    Platform(s)Arcade, Console, Smartphone
    First releaseTaiko no Tatsujin (2001 arcade game)
    February 21, 2001
    Latest releaseTaiko no Tatsujin: Green Version
    March 14, 2019

    Taiko no Tatsujin,[a] literally translating to English as Taiko Master, is a series of rhythm games created by Namco. In the games, players simulate playing a Taiko drum in time with music. The series has released games for the arcade and for console and mobile platforms including PlayStation 2, Advanced Pico Beena, PlayStation Portable, Nintendo DS, Wii, Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 4, Nintendo Switch, iOS, Android and Japanese Feature phones.

    While the series is mainly designed for use within Japan, there are also specially localized releases for other regions, including English-, Chinese- and Korean-language versions.

    • 1Gameplay
      • 1.4Difficulty
    • 2Releases
    • 3In other media

    Gameplay[edit]

    Objective[edit]

    The main objective of Taiko no Tatsujin games is to hit a simulated Taiko drum following a chosen piece of music, corresponding to notes[b] scrolling from the right.

    A song is cleared when the spirit gauge[c] is filled past the target[d] by playing accurately enough.

    Controls[edit]

    Arcade releases are equipped with simulated Taiko, which can register hits when played with drum sticks (bachi).

    Console versions mainly uses buttons to play, while certain devices can support additional methods of input:

    • A virtual Taiko drum is provided on devices with touchscreens (DS, 3DS, Wii U, iPod touch, smartphone, Nintendo Switch), played with either styluses or fingers.
    • Dedicated peripherals simulating real drums can be purchased additionally for PS2, Wii, Wii U or Nintendo Switch releases. Such a peripheral is included with at least the North American PlayStation2 version.

    Notes[edit]

    The variety of notes in the game consists mainly of red and blue markers. The red don (ドン) note requires a hit on the face of the drum, and the blue ka (カッ) note requires a hit on the rim.[1]

    Other notes require quick consecutive hits on the drum. Types of such notes includes the yellow bar, the balloon note and the Kusudama ball (or the yam on some releases).[1]

    Unlike other rhythm games such as Guitar Hero, the drum is an addition to the songs and does not limit an instrument being played whenever the notes are not hit, nor does it simulate an off-key sound when missed as the game allows you to freely hit the drum wherever you want, so long as it isn't close to a note that could result in a penalty.

    Difficulty[edit]

    Most games in the franchise provide four difficulty levels for play: Easy,[e] Normal,[f] Hard,[g] and 'Oni',[h] the highest difficulty.

    The sequence of the notes in a level is commonly referred to as a notechart[i].

    Inner notecharts[edit]

    Certain songs also have extra inner note charts[j] in addition to the four standard levels. These are intended to be alternative takes on the regular set.[2] Although not a main objective, most inner note charts are made more difficult than regular note charts.[2]

    Some inner note charts work by changing to an alternative version of the song, or, exclusively in arcades, switching to a completely different song.[2]

    Notechart branching[edit]

    Some songs can feature notechart branching[k] in certain difficulty levels. According to the player's performance, the notechart changes between Normal notechart,[l] Expert notechart,[m] or Master notechart.[n] On certain songs, a drumroll appears at the start to allow the player to pick any of 3 notecharts.

    Gameplay options[edit]

    Various aspects of the game can be changed to the player's liking:

    • Players can choose an alternate instrument or sound to play, instead of the classic Taiko drum.
    • Players can apply modifiers to change aspects of gameplay, like increased note speeds, reversed notecharts (red and blue notes interchanged) or randomized notecharts.
    • In console releases, players can choose to have the notechart played automatically and correctly.
    • In console releases, players can choose to have the song end early as soon as they miss one note.

    Releases[edit]

    Timeline of arcade releases
    2001Taiko no Tatsujin
    Taiko no Tatsujin 2
    2002Taiko no Tatsujin 3
    Taiko no Tatsujin 4
    2003Taiko no Tatsujin 5
    2004Taiko no Tatsujin 6
    2005Taiko no Tatsujin 7
    2006Taiko no Tatsujin 8
    Taiko no Tatsujin 9
    2007Taiko no Tatsujin 10
    2008Taiko no Tatsujin 11
    Taiko no Tatsujin 12
    2009Taiko no Tatsujin 12 Don~! to Zoryoban
    Taiko no Tatsujin 13
    2010Taiko no Tatsujin 14
    2011Taiko no Tatsujin (2011)
    2012Taiko no Tatsujin KATSU-DON
    2013Taiko no Tatsujin Sorairo ver.
    Taiko no Tatsujin Momoiro ver.
    2014Taiko no Tatsujin Kimidori ver.
    2015Taiko no Tatsujin Murasaki ver.
    Taiko no Tatsujin White ver.
    2016Taiko no Tatsujin Red ver.
    2017Taiko no Tatsujin Yellow ver.
    2018Taiko no Tatsujin Blue ver.
    2019Taiko no Tatsujin Green ver.


    Taiko: Drum Master[edit]

    Main article: Taiko: Drum Master

    Taiko: Drum Master is the first official North American release in the franchise, first released for the PlayStation 2 on October 26, 2004 in North America and September in Japan. Instead of Japanese pop and anime music, Taiko: Drum Master uses English-language pop music by artists including Queen and Madonna, and Western animation theme songs from Dragon Ball and Jimmy Neutron: Boy Genius.

    Taiko no Tatsujin 13[edit]

    Taiko no Tatsujin 13[o] is the thirteenth arcade release of the series, with service commencing December 17, 2009. Taiko no Tatsujin 13 was used to hold the Japan-wide tournament Namco Presents Taiko no Tatsujin Nippon-ichi Ketteisen 2010: The Best Master is You![p] in early 2010.[3]

    Taiko no Tatsujin 14[edit]

    Taiko no tatsujin 14 is known to be the last enumarated arcade. Since then, their succesors have specific names.

    Taiko no Tatsujin 14[q] is the fourteenth arcade release of the series. With more than 150 playable songs, 14 inherits many features from previous releases. For a limited time, 14 participated as part of a collaboration with McDonald's.[4] As part of the franchise's 10th anniversary celebration, an upgrade patch was made available for 14, adding five extra songs to the track listing.[5]

    Taiko no Tatsujin Plus[edit]

    Taiko no Tatsujin Plus,[r] also stylized as Taiko no Tatsujin +, is a video game application exclusively for iOS devices, released on May 28, 2014 in Japan.[6]Plus is free to download but charges for purchasing additional music packs.[6] In June 2015, Plus introduces the All-you-can-take Music[s] service, allowing unlimited downloads of designated songs within a set time for a fee.[7][8]Plus is chiefly controlled with a simulated drum surface on the device's touchscreen,[6] but also supports Roland Corporation's V-Drums electronic drum sets with subsequent updates.[9]

    In addition to typical Taiko no Tatsujin gameplay, Plus also includes the Fukubiki[t] feature, where in-game points can be exchanged for rolls of lucky draw for randomly drawn prizes.

    Taiko no Tatsujin (2011)[edit]

    Taiko no Tatsujin[u] is the fifteenth and currently operating arcade release of the series. This release is significantly different from previous arcade releases, allowing players to store play data with Bandai Namco's Banapassport card, customizing player characters and by-player difficulty settings.[10] The game can also receive online updates to add playable songs and features. Initially released exclusively in Japan, the cabinet has been released since January 2014 in Southeast Asian regions including Taiwan, Hong Kong, Malaysia and Thailand. [11]

    Since its initial release in 2011, the game has received one or two major upgrades each year. Each release usually adds many new songs at once, implements modes exclusive to that release, as well as introduce new costume options and challenges in Ranking Dojo Mode.

    VersionRelease date (Japan)Release date (Asia)
    Taiko no Tatsujin16 November 2011
    Taiko no Tatsujin C/N KATSU-DON25 July 2012
    Taiko no Tatsujin: Sorairo Ver.13 March 2013
    Taiko no Tatsujin: Momoiro Ver.11 December 201327 January 2014
    Taiko no Tatsujin: Kimidori Ver.16 July 20146 August 2014
    Taiko no Tatsujin: Murasaki Ver.11 March 201516 April 2015
    Taiko no Tatsujin: White Ver.10 December 201520 January 2016
    Taiko no Tatsujin: Red Ver.14 July 20166 September 2016
    Taiko no Tatsujin: Yellow Ver.15 March 20175 April 2017
    Taiko no Tatsujin: Blue Ver.15 March 201813 April 2018
    Taiko no Tatsujin: Green Ver.14 March 20197 May 2019

    Wadaiko Master[edit]

    In May 2014, a number of Taiko no Tatsujin cabinets seemingly based on Momoiro Ver. were found in arcades in Brazil under the name of Wadaiko Master . These cabinets were translated into Portuguese and featured a significantly small song list, only containing 32 tracks including three Brazilian Music tracks exclusive to this edition. Wadaiko Master is offline-only, lacking network features such as Banapassport support and software updates present in other releases.

    Wadaiko Master is the only instance of Taiko no Tatsujin being officially released on arcades outside of Asia.

    Taiko no Tatsujin: Wii U Version[edit]

    Taiko no Tatsujin: Wii U Version[v] is the first Taiko no Tatsujin game exclusively for the Wii U, released on November 21, 2013 in Japan only. The game was said to carry 70 songs, and features appearances of Golden Bomber and Super Mario Bros.,[12] and a collaboration campaign with Japanese idol group Momoiro Clover Z.[13]

    Wii U Version features the new gameplay mode Baton Touch Play,[w] where multiple players alternately play a single song in a relay race-like fashion. The game also supports the Wii U GamePad with a touchscreen drum, and can be played with the GamePad alone without needing a television set.[12]

    Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.[14]

    Taiko no Tatsujin: Don to Katsu no Jikū Daibōken[edit]

    Taiko no Tatsujin: Don to Katsu no Jikū Daibōken[x] is the second Taiko no Tatsujin game exclusively for the Nintendo 3DS, released on June 26, 2014 in Japan only.[15] The game includes a reported number of 60 songs, and guest appearance of Jibanyan from Yo-kai Watch, Airou from Monster Hunter 4, Funassyi and Kumamon.[16]

    Don to Katsu no Jikū Daibōken features a main story plot in Space-time Adventure Mode,[y] in which series protagonists Don and Katsu travel through time to different periods, encountering various friends and enemies.[17] Players engage in random encounter drum-playing battles and gather befriended enemies as team members, similarly as in Pokémon games with added rhythm game elements.

    Both free and paid downloadable content, including additional quests for Space-time Adventure Mode, outfit items and additional playable songs, are available via the Nintendo eShop.[18][19] Additional content can also be unlocked via scanning QR codes hosted at various other media[20] and using Spot Access functionality at specific locations.[21]

    Don to Katsu no Jikū Daibōken was later localized into a Korean-language version and was released on August 27, 2015.[22][23]

    Taiko no Tatsujin: Tokumori![edit]

    Taiko no Tatsujin: Tokumori![z] is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014 in Japan only.[24] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.

    Tokumori features two new modes: Mekadon Gasha,[aa] a capsule toy set-up for unlocking unlockable content, and Intro-don,[ab] an intro quiz mini-game. Baton Touch Play Mode returns from Wii U Version.

    Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.[25][26]

    Taiko no Tatsujin: V Version[edit]

    Taiko no Tatsujin: V Version[ac] is a Taiko no Tatsujin game exclusively for the PlayStation Vita, released on July 9, 2015. The game includes more than 80 playable songs, with a focus on anime, Vocaloid and video game music.[27][28]

    V Version features a main story plot in Donder Quest,[ad] in which protagonist Don adventures with a young female named Maple to defeat Noise and the ancient dragon Revolution.[27][28][29] The game also features the practice mode Taiko Training[ae] that can fast forward, rewind and change speed.[27]

    A traditional Chinese version, with translated Chinese menu and dialogue text but retaining Japanese voice acting, will be released on the same release date in Taiwan and Hong Kong.[30] This version is expected to feature Asia-exclusive playable songs, to be continually made available after release.

    Taiko no Tatsujin: Atsumete ☆ Tomodachi Daisakusen![edit]

    Taiko no Tatsujin: Atsumete ☆ Tomodachi Daisakusen![af] is the third Taiko no Tatsujin game exclusively for the Wii U, released on November 26, 2015 in Japan.[31][32][33] The game is first announced in an official livestream program by the series development team on August 21, 2015.[31] Coinciding with the series' 15th Anniversary, the game includes an original 15th Anniversary short animation produced in collaboration with Studio Ghibli, and the first printing of the bundle version that includes additional 15th Anniversary branded goods.[31]

    The game features the brand new Tomodachi Daisakusen![ag] mode, with Katsu-chan befriending animals to become the most popular person in the neighborhood. Other modes from past Wii U titles also make a return.[33]

    Taiko no Tatsujin: Dokodon! Mystery Adventure[edit]

    Taiko no Tatsujin: Dokodon! Mystery Adventure[ah] is the third Taiko no Tatsujin game exclusively for the Nintendo 3DS, released on June 16, 2016 in Japan.[34] The game features over 70 songs and introduces a new Mystery Adventure mode, which adds an RPG adventure to the game. In this mode, Don-chan and Katsu-chan explore Mystery Spots around the world. As you advance through the story, the player fights in battles and allies with characters. A party can have up to eight characters.[35]

    Taiko no Tatsujin: Drum Session![edit]

    Taiko no Tatsujin: Drum Session!, also known as Taiko no Tatsujin: Sesson de Dodon ga Don!,[ai] was released for PlayStation 4 in Japan and most parts of Asia on October 26, 2017[36][37][38] and in North America, Europe and Australia on November 2, 2018.[39] Together with Drum 'n' Fun!, it is the first game of the series to be officially localized overseas in North America for over a decade, as well as the very first official European and Australian release from the series overall. The game is digital-exclusive for the NA, EU and AU markets, as opposed to both physical and digital for Japan and Asia markets. The game has the Friend Session Mode that let player play against the online play data of other players, and the Guest Session Mode where player challenges the characters from other franchises.

    Taiko no Tatsujin: Drum 'n' Fun![edit]

    Main article: Taiko no Tatsujin: Drum 'n' Fun!

    Taiko no Tatsujin: Drum 'n' Fun!, also known as Taiko no Tatsujin: Nintendo Switch Version!,[aj] was released for the Nintendo Switch. The game was revealed during a March 2018 Nintendo Direct presentation and was released in Japan, Hong Kong, Taiwan and South Korea on July 19, 2018,[40][41][42] in Southeast Asia on August 9, 2018.[43] It was released in the US, Europe and Australia on November 2, 2018.[39][44] Together with the first PS4 Taiko game, it is the first game of the series to be officially localized overseas in North America for over a decade, as well as the very first official European and Australian release from the series overall. The game is digital-exclusive for the North America region, but available in both physical and digital in Europe as well as the bundle that also packages the Tatacon drum controller with the game.[45] It makes use of the motion controls of the console's Joy-Con controllers to simulate the use of drumsticks. The game also features exclusive songs from Super Mario Odyssey, Pac-Man Championship Edition 2, and Splatoon 2.[46] A special Taiko drum controller has been released to play this game in arcade style.

    In other media[edit]

    Collaborations[edit]

    Taiko no Tatsujin frequently hosts collaboration campaigns with other video game franchises and companies. Collaboration efforts include porting signature songs into Taiko no Tatsujin games, sometimes with special dancers and background designs. In return Taiko no Tatsujin elements are shown as guest appearances in other media. Notable entities collaborated with the series include:

    • Assassination Classroom[47]
    • Chain Chronicle[48]
    • Groove Coaster[49]
    • Hatsune Miku[50]
    • The Legend of Heroes: Trails of Cold Steel[51]
    • Mario Kart Arcade GP DX[52][53][54]
    • maimai[49]
    • Monster Hunter 4 Ultimate[55]
    • Puzzle & Dragons[56][57]
    • Sachiko Kobayashi[58]
    • Ultraman X[59]
    • Ys I & II Chronicles[51]
    • Ace Attorney[60]
    • Tekken 7[61]

    Spin-offs[edit]

    From 2005, Kids Station broadcast 26 3-minute shorts of the Taiko no Tatsujin characters in clay anime.A manga version of the series was also serialized in Comic Bom Bom.

    Mini versions of the game appear in the Namco game Tales of the World:Narikiri Dungeon 3 when the main characters is equipped with a costume resembling a drum, and in the Nintendo DS game Nodame Cantabile.

    Playable Taiko no Tatsujin machines also appear in Yakuza 5.

    There is a gamemode in the video game Osu! called osu!Taiko.

    Reception[edit]

    Consumer Taiko no Tatsujin games generally receive favourable reviews from critics. Most published console and handheld releases receive Famitsu Review Scores of over 30, out of a total of 40. Taiko: Drum Master attained a 77-point Metacritic score from 35 reviews.[62]

    List of Taiko no Tatsujin Famitsu Review Scores
    DateReleaseScore
    Dec 2, 2010Wii Minna de Party Sandaime (Wii)32/40 (9/8/7/8)
    Nov 23, 2011Wii Kettei-Ban (Wii)31/40 (8/8/7/8)[63]
    Jul 12, 2012Chibi Dragon to Fushigi na Orb (3DS)31/40 (8/8/8/7)[64]
    Nov 29, 2012Wii Chogōka-Ban (Wii)32/40 (8/8/8/8)[65]
    Nov 21, 2013Wii U Version (Wii U)32/40 (9/8/7/8)[66]
    Jun 26, 2014Don to Katsu no Jikū Daibōken (3DS)33/40 (8/9/8/8)[67]
    Nov 20, 2014Tokumori (Wii U)32/40 (9/8/7/8)
    Jul 9, 2015V Version (PlayStation Vita)30/40 (7/8/8/7)[68]
    Nov 26, 2015Atsumete★Tomodachi Daisakusen! (Wii U)32/40 (8/8/8/8)[69]
    Jun 16, 2016Dokodon! Mystery Adventure (3DS)32/40 (8/8/8/8)[70]

    Taiko No Tatsujin Pc Download

    Notes[edit]

    1. ^Japanese: 太鼓の達人?
    2. ^Japanese: 音符Hepburn: onpu?
    3. ^Japanese: 魂ゲージHepburn: tamashii geeji?
    4. ^Japanese: ノルマHepburn: noruma?
    5. ^Japanese: かんたんHepburn: kantan?
    6. ^Japanese: ふつうHepburn: futsū?
    7. ^Japanese: むずかしいHepburn: muzukashii?
    8. ^Japanese: おに?, lit. demon
    9. ^Japanese: 譜面Hepburn: fumen?
    10. ^Japanese: 裏譜面Hepburn: ura fumen?
    11. ^Japanese: 譜面分岐Hepburn: fumen bunki?
    12. ^Japanese: 普通譜面Hepburn: futsuu fumen?
    13. ^Japanese: 玄人譜面Hepburn: kurōto fumen?
    14. ^Japanese: 達人譜面Hepburn: tatsujin fumen?
    15. ^Japanese: 太鼓の達人 13?
    16. ^Japanese: ナムコPresents 太鼓の達人 日本一決定戦 2010 ~最強の達人は君だ!?
    17. ^Japanese: 太鼓の達人 14?
    18. ^Japanese: 太鼓の達人 プラス?
    19. ^Japanese: 楽曲取り放題?
    20. ^Japanese: 福引?
    21. ^Japanese: 太鼓の達人?
    22. ^Japanese: 太鼓の達人 Wii Uば~じょん!?
    23. ^Japanese: バトンタッチ演奏?
    24. ^Japanese: 太鼓の達人 どんとかつの時空大冒険?
    25. ^Japanese: 時空大冒険モードHepburn: jikū daibōken mōdo?
    26. ^Japanese: 太鼓の達人 特盛り!?
    27. ^Japanese: メカドンガシャ?
    28. ^Japanese: イントロどん♪?
    29. ^Japanese: 太鼓の達人 Vバージョン?
    30. ^Japanese: ドンだークエストHepburn: dondā kuesuto?
    31. ^Japanese: 太鼓トレーニングHepburn: taiko toreiningu?
    32. ^Japanese: 太鼓の達人 あつめて★ともだち大作戦!?
    33. ^Japanese: ともだち大作戦!?
    34. ^Japanese: 太鼓の達人 ドコドン!ミステリーアドベンチャー?
    35. ^Japanese: 太鼓の達人 セッションでドドンがドン!Hepburn: Taiko no Tatsujin: Sesshon de Dodon Ga Don!?
    36. ^Japanese: 太鼓の達人 Nintendo Switchば~じょん!Hepburn: Taiko no Tatsujin: Nintendo Switch Bājon!?

    References[edit]

    Wii
    1. ^ ab'太鼓の達人とは'. Taiko no Tatsujin official site. Archived from the original on 13 June 2014. Retrieved 13 June 2014.
    2. ^ abc'「裏譜面」のおはなし'. Taiko no Tatsujin Development Blog. Retrieved 13 June 2014.
    3. ^'ナムコ、AC用「太鼓の達人」シリーズ初の全国大会を開催 「ナムコPresents 太鼓の達人 日本一決定戦 2010 ~最強の達人は君だ!」'. GAME Watch. Retrieved 28 August 2015.
    4. ^'ハッピーセットに「太鼓の達人」が初登場、DS向けソフトとの連動も。'. Narinari.com. Retrieved 6 February 2015.
    5. ^'おや、太鼓の達人14のようすが・・・!?'. 太鼓の達人 開発日記. Retrieved 6 February 2015.
    6. ^ abc'Taiko no Tatsujin Hits Up The iPad'. Siliconera. Retrieved 22 September 2015.
    7. ^'「太鼓の達人 プラス」に楽曲取り放題サービスが登場'. 4Gamer. Retrieved 22 September 2015.
    8. ^'バンナム、iOS向け『太鼓の達人プラス』で楽曲取り放題サービスを追加 1ヵ月500円で100曲遊べるなど'. Social Game Info. Retrieved 22 September 2015.
    9. ^'Play 'Taiko no Tatsuin' on your Roland electronic drumset'. Akibahara News. Retrieved 22 September 2015.
    10. ^'[AMショー2011]「太鼓の達人」「湾岸ミッドナイト マキシマムチューン 4」など,人気シリーズ最新作の筐体がずらり。バンダイナムコゲームスブースレポート'. 4Gamer.net. Retrieved 6 February 2015.
    11. ^'現在、台湾の他に香港、タイ、マレーシアの一部店舗で稼動中のモモイロVer.、見かけましたら今のうちに「PaPaPa Love」遊んでみてくださいね♪(タケモト)'. Twitter. Retrieved 13 June 2014.
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    Taiko No Tatsujin Wii Minna De Party 3 Daime Iso

    External links[edit]

    Wikimedia Commons has media related to Taiko no Tatsujin.
    Wikinews has related news: Wikinews interviews Tatsuhisa Yabushita of NBGI
    • Official Website (Japanese)
    • Table of music tracks by version of the game (in Japanese)
    • Official Site Taiko no Tatsujin 3DS (in Japanese)
    • Taiko no Tatsujin Asian Version (in Chinese)
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