Autopol Bend Simulator Free
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1 Convert 2D to 3D in AutoPOL Bend Simulator
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2 This document gives an introduction of how to convert 2D DXF/DWG files into 3D models in AutoPOL Bend simulator. The AutoPOL 3D concept A 3D model with correct dimensions is always used and very central in AutoPOL Bend Simulator concept. There are three ways to obtain a 3D model 1) Import a 3D model created in a CAD-system in neutral file formats SAT, STEP, IGES or IPT. 2) Create a parametric 3D model using AutoPOL Designer features. 3) Import a DXF/DWG-file with unfolded geometry and fold it up into a 3D model. 3D model created in a major CAD system as SolidWorks, Inventor, Solid Edge, ProE, CATIA SAT, STEP, IGES or IPT 2D geometry in DXF/DWG file format Up-folded 3D model as SAT AutoPOL Unfolder AutoPOL Designer Unfolding 3D model AutoPOL Bend Simulator
Jun 17, 2010 Programming press brake using AutoPOL Bend Simulator. Farol de milha - Autopoli - UNIVERSAL - retangular - com estrobo -leds brancos - preto - 702518 - Duration: 1:01.
3 2D to 3D input data In order to fold up a 2D geometry consisting of outer- and inner contours and bend lines, some additional data is needed to achieve a correct 3D model 1) Sheet thickness 2) Bend angles and directions 3) Bend deduction values for each bend Inner radius for each bend is also specified, but the numerical value is not that important. Inner radii for bends are difficult to assume, without knowing which tools are going to be used when the part is bent in a press brake. A CAD model can be considered as correct enough for the 2D-to-3D up-folding routine, if length and angle dimensions correspond to the real manufactured sheet metal part. In bend simulation process tools are selected and applied. The unfolding is then recalculated and updated according to these selected tools. 2D-to-3D up-folding is a re-engineering process, and it is the bend deduction values that were used when the unfolding was calculated, that are given as input. Bend deduction (BD) values can be calculated, if the flange height (FL) and corresponding unfolded length (UL) is known. Formula is BD=(FL-UL)*2 For the example profile shown below, bend deduction values for the flanges are BD 1 =( )*2=5.52 BD 2 =( )*2=5.52
4 Instead of Bend deduction values, K-factor or Bend allowance values can be given. For the example profile with Thickness=3, Internal bend angle=90 and Inner radius=3 Bend deduction value of 5.52 correspond to K-factor of 0.75 and Bend allowance of 6.48 If the values shown in the dialogbox above are added to the both bend lines, the generated 3D model will be with the wanted dimensions.
5 If the value for inner radius is set to Ri=1, outer dimensions of the 3D model will still be correct. But, if the value for Bend deduction is set too low, for example BD=4, outer dimensions will be too short. In this case the flange heights end up (5.52-4)/2=0.76 too short. (Image shown below) Similarly, flange heights and overall dimension will be too long if the value specified for BD is too large.
6 Updated unfolding in Bend Simulator When the Bend Simulator is entered, tools are selected and applied. This changes the unfolding length. Also the compensation method and K-factors are certainly different compared to the ones used in calculations made for the original 2D drawing. The unfolding after Bend Simulation is the most accurate according to the tools used, and should be used for cutting/punching. Following images shows the unfolding in different phases. Original unfolding created manually in 2D CAD. Compensation method=unknown BD=5.52 and Ri=3 2D geometry converted to 3D model with correct outer dimensions.
7 Unfolding without tools applied. Compensation method=acc. To Material BD=5.12 and Ri=3 Unfolding with tools applied. Compensation method=acc. To Material BD=5.23 and Ri=3.42
8 It is also possible to retain original unfolding dimensions regardless of selected tools or main bend compensation method. This is done by checking the override option As defined in 2D Converter, found on Compensation tab of Options dialog. With the configuration as shown above, all imported 3D models or models created using AutoPOL Designer will be unfolded with compensation method Acc. to material. But all models converted from 2D to 3D will be unfolded with bend deduction values applied for bend lines in 2D Converter. Unfolding with or without tools applied. Compensation method=as defined in 2D Converter BD=5.52 and Ri=3 This method may be useful if it is most important to keep shapes intact for holes located in bend zones. The example on the next page illustrates the different results depending of compensation method selected.
9 Original 2D drawing. 2D converted to 3D Compensation method As defined in 2D Converter Compensation method Acc. To material
10 DXF/DWG file conditions To be able to define 2D geometry, following conditions are necessary 1) Entities has to be drawn in the global XY-plane 2) For AutoCAD drawings, the entities has to be in Model Space 3) 2D geometry has to include bend lines Work flow when converting 2D to 3D Before a 2D geometry can be converted to 3D, the outer and inner contours need to be defined and additional information added to the bend lines. The drawing used in the following example is C:Program FilesFCC Software ABAutoPOL for Windows2D Convert Example profile.dxf 1) Open the DXF or DWG document. 2) Start the Define 2D geometry command. Select Material and enter the sheet Thickness.
11 3) The dialog Define Geometry 2D is shown, and by default set for contour selection. 4) Select all entities for outer and inner contour (black lines in the example below). Click Apply. 5) Click the button Bend lines. Select the both bend lines (red lines in the example above). Click Apply. Notice that bend lines with same bend data as bend angle, bend direction, inner radius and bend deduction can be selected together. If the part has bends with different data, the procedure with selection of bend lines and data input needs to be repeated.
12 6) In the dialog Add bend line data enter values for Internal Angle, Inner radius and Bend Deduction (Alt. Bend Allowance or K-Factor) Click OK. Continue and click Close in Define 2D Geometry dialog. Important! 2D-to-3D up-folding is a re-engineering process, and it is the bend deduction values that were used when the unfolding was calculated that are given as input.
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13 7) The result should look as shown below. An information box with internal bend angle is placed on top of each bend line. A double-click at this information box or at the bend line, brings up Edit Bend line data dialog. All bends to be made upwards are shown in red color and all bends to be made downwards in green. 8) Finally, click the button Convert to 3D to create the 3D model. Final result is shown below. (Dimensions are added manually)
14 Save/Restore compensation values 2D-to-3D up-folding is a re-engineering process, and it is the bend deduction values that were used when the unfolding was calculated, that are given as input for the bend lines. This is a prerequisite for creating a 3D model with correct dimensions. These values can be saved in a text file and re-used. The name of the file is Bend Compensation Data Metric.txt or Bend Compensation Data Inch.txt depending of the units selected. Location for these files is a subfolder called 2D Converter found under the search path configured for AutoPOL Common Files. Click this button to restore data from the Bend Compensation Data file. As default after installation, it s only the material Sample Mild Steel that has saved bend deduction values. For other materials, each user has to save their own values. The input arguments to the get function are material, thickness and bend angle. If several inner radii are defined for same angle, the dialog box shown on the next page appears. Select the preferred BD (Bend Deduction) value from the list. But notice once again, that it s the bend deduction value that is important and should match the value used when the unfolding was calculated. Inner radius is of secondary importance.
15 Click this button to save inner radius and bend deduction values to the Bend Compensation file. If this option is checked, inner radius and bend deduction values are automatically restored when Add bend line data dialog box is opened. Notice that when a bend line data is edited and Edit bend line data dialog box is opened, Auto option is always turned Off. Part Properties Material and thickness are assigned for all parts to be converted. As default there are 4 materials found in the list. Mild Steel, Aluminium, Stainless Steel and Sample Mild Steel. A new material is simply created by typing a material name in the Material edit box. It s then saved in Bend Compensation Metric.txt or Bend Compensation Inch.txt depending of units selected and shown in the list next time. Bend Compensation Metric.txt The thickness can be selected from the pull-down list as well. It is thicknesses found in Bend Compensation Metric.txt or Bend Compensation Inch.txt for the selected material, that are shown in the list. If a new value is typed in Thickness edit box, it will be added and saved in the file and showed in the list next time. Bend Compensation Metric.txt
16 Additional commands Corner Relief This command is used to insert circular punches. Especially in corner areas, it can be necessary to remove material to avoid overlap of bend zones. The image below shows the unfolding of a box. Image below shows bend zones (blue) overlap (red) in the corners and punches needs to be added to be able to fold the part. A second problem is that since bend lines are considered as vectors (infinite lines); a not wanted part of the geometry (yellow) would be folded without the corner punches.
17 Using Corner Relief command, circular punches can be placed in all four corners. Notice that the entities (lines and circles) are not trimmed at this stage. This procedure is done automatically by the folding routine when the 3D model is created. Below images shows one corner before and after folding.
18 Bend Relief This command is used to insert rectangular or obround punches at the end of bend lines. Bend lines are considered as vectors (infinite lines) and a bend zones start and stop at points it intersect with outer or inner contour. The image at the left shows an unfolding without bend reliefs. The red line shows the extension of the drawn bend line (black) and where it intersects with the contour. The vertical bend zone (yellow) is too long and not limited to the width of the lip. The image at the right shows two rectangular punches inserted. These will be considered as negative areas by the folding routine, and bend reliefs are created in order to fold up the lip correctly. The width of a rectangular punch has to be at least the width of the bend zone. Notice that the entities (lines and circles) are not trimmed at this stage. This procedure is done automatically by the folding routine when the 3D model is created. Images below shows a bend relief (purple) inserted at the end of a bend line, and the result in 3D.
19 Explode All Entities to be selected as outer and inner contours have to be lines, arcs, circles, ellipses, polylines or splines and bend lines need to be lines. If the entities are a part of a block, these blocks has to be exploded. Explode All command explodes all blocks in the drawing. Also nested blocks (blocks-in-blocks) are exploded until drawing only contains base entities as lines, arcs, circles etc. If a block was created with scale factor, it will be in scale 1:1 after execution of the explode command. Explode command, which is only found in the pull-down menu, differs from ExplodeAll command since objects to explode has to be selected. Entities will neither be scaled automatically, if they were saved as blocks in other scale than 1:1. Show/Hide bend zones The width of a bend zone can be illustrated by two parallel lines to a bend line. To see these lines can be a great help, when deciding whether or not bend reliefs needs to be inserted. Bend zone lines can be turned on or off with the command Show/Hide bend zones found in the View pull-down menu.
20 Options Some global settings can be made using the command Options found in the Format pull-down menu. Graphic System By default WinGDI graphic system is selected. If the graphics doesn t work properly with this setting, WinDirectX or WinOpenGL can be selected instead. Angle type Setting for the angle to be specified for bend lines. Bend angle Internal angle K-factor type The definition of K-factor differs in U.S.A and e.g. Europe. For example, a K-factor value of 0.9 in Europe result in same bend allowance as when K-factor of 0.9/2=0.45 is used in U.S. Contour Automatic routines are used to stitch unclosed outer and inner contours. Max. Gap G variable specifies maximum distance to be considered as a gap.
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